/github/workspace/src/StatisticsFunctions/kernels/plp_max_f32s_xpulpv2.c
Functions
Name | |
---|---|
void | plp_max_f32s_xpulpv2(const float restrict pSrc, uint32_t blockSize, float restrict pRes) Max value of a 32-bit float vector for XPULPV2 extension. |
Functions Documentation
function plp_max_f32s_xpulpv2
void plp_max_f32s_xpulpv2(
const float *__restrict__ pSrc,
uint32_t blockSize,
float *__restrict__ pRes
)
Max value of a 32-bit float vector for XPULPV2 extension.
Parameters:
- pSrc points to the input vector
- blockSize number of samples in input vector
- pRes max value returned here
Return: none
Kernel for max value of a 32-bit float vector.
Source code
/* =====================================================================
* Project: PULP DSP Library
* Title: plp_max_f32s_xpulpv2.c
* Description: Kernel for calculating the max of 32-Bit floating point input vectors on XPULPV2
*
* $Date: 29.06.2020
*
* Target Processor: PULP cores
* ===================================================================== */
/*
* Copyright (C) 2020 ETH Zurich and University of Bologna.
*
* Author: Moritz Scherer, ETH Zurich
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "plp_math.h"
#include <float.h>
void plp_max_f32s_xpulpv2(const float *__restrict__ pSrc,
uint32_t blockSize,
float *__restrict__ pRes) {
uint32_t blkCnt = 0;
float x1, x2;
float max = pSrc[0];
#if defined(PLP_MATH_LOOPUNROLL)
for (blkCnt = 0; blkCnt < (blockSize >> 1); blkCnt++) {
x1 = *pSrc++;
x2 = *pSrc++;
if (x1 > max) {
if (x2 > x1) {
max = x2;
} else {
max = x1;
}
} else if (x2 > max) {
max = x2;
}
}
if (blockSize % 2 == 1) {
x1 = *pSrc++;
if (x1 > max) {
max = x1;
}
}
#else
for (blkCnt = 0; blkCnt < blockSize; blkCnt++) {
x1 = *pSrc++;
if (x1 > max) {
max = x1;
}
}
#endif
*pRes = max;
}
Updated on 2023-03-01 at 16:16:33 +0000