/github/workspace/src/FastMathFunctions/kernels/plp_sqrt_f32s_rv32im.c
Functions
Name | |
---|---|
void | plp_sqrt_f32s_rv32im(const float restrict pSrc, float restrict pRes) Square root of a 32-bit floating point number for RV32IM. |
Functions Documentation
function plp_sqrt_f32s_rv32im
void plp_sqrt_f32s_rv32im(
const float *__restrict__ pSrc,
float *__restrict__ pRes
)
Square root of a 32-bit floating point number for RV32IM.
Parameters:
- pSrc points to the input vector
- pRes Square root returned here
Return: none
Source code
/* =====================================================================
* Project: PULP DSP Library
* Title: plp_sqrt_f32s_xpulpv2.c
* Description: 32-Bit floating point square root kernel
*
* $Date: 21 Mar 2022
*
* Target Processor: PULP cores
* ===================================================================== */
/*
* Copyright (C) 2020 ETH Zurich and University of Bologna.
*
* Author: Marco Bertuletti, ETH Zurich
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Notice: project inspired by ARM CMSIS DSP and parts of source code
* ported and adopted for RISC-V PULP platform from ARM CMSIS DSP
* released under Copyright (C) 2010-2019 ARM Limited or its affiliates
* with Apache-2.0.
*/
#include "plp_math.h"
void plp_sqrt_f32s_rv32im(const float *__restrict__ pSrc, float *__restrict__ pRes) {
const float threehalfs = 1.5f;
float x2, y;
union {
float f;
int32_t i;
} conv;
if (*pSrc > 0) {
/* fast inverse square root with proper type punning */
x2 = *pSrc * 0.5f;
conv.f = *pSrc;
conv.i = 0x5f3759df - (conv.i >> 1); /* evil floating point bit level hacking */
y = conv.f;
y = y * (threehalfs - (x2 * y * y)); /* newton 1st iter */
y = y * (threehalfs - (x2 * y * y)); /* newton 2nd iter */
*pRes = *pSrc * y; /* to square root */
} else {
*pRes = 0.f;
}
}
Updated on 2023-03-01 at 16:16:32 +0000